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  1. Hirokazu Yasuhara. Writer: Two Worlds Collide: Chaotic Fusion. Hirokazu Yasuhara was born on 12 October 1965 in Japan. He is a writer and director, known for Two Worlds Collide: Chaotic Fusion, Fatal Labyrinth (1991) and Sonic 3 & Knuckles (1994).

  2. 10 de ene. de 2022 · Sonic the Hedgehog – Developer Interview Collection. This collection of interviews chronicles the conception and development of the original and wildly successful Sonic the Hedgehog game, with comments from core team members Yuji Naka (programmer & team leader), Naoto Ōshima (designer & art director) and Hirokazu Yasuhara (planner) as well as the art director for the game’s sequel ...

  3. Author: by Brandon Sheffield, Staff Sonic co-creator and Jak/Uncharted contributor Hirokazu Yasuhara has been discussing the fascinating philosophies behind his game design as part of a detailed Gamasutra interview, suggesting that "freedom from fear" is a key motivation for game players, even in games like Othello/Reversi or Pac-Man.

  4. 23 de jun. de 2021 · Hirokazu Yasuhara. He was dramatically assisted by the shift to 16-bit technology, with the release of the Sega Mega Drive in 1988 in Japan and the Genesis a year later in North America.

  5. Hirokazu Yasuhara: Películas, biografía y listas en MUBI

  6. 22 de mar. de 2018 · That’s the (fictional) backstory that the original Sonic The Hedgehog team game designer Hirokazu Yasuhara and character designer Naoto Oshima revealed in a talk at GDC 2018 -- along with the ...

  7. en.wikipedia.org › wiki › Sonic_TeamSonic Team - Wikipedia

    The initial team, formed in 1990, comprised staff from Sega's Consumer Development division, including programmer Yuji Naka, artist Naoto Ohshima, and level designer Hirokazu Yasuhara. The team took the name Sonic Team in 1991 with the release of their first game, Sonic the Hedgehog , for the Sega Genesis .