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  1. 21 de oct. de 2021 · The Good Life comienza con la fotógrafa neoyorkina Naomi Hayward llegando al pequeño pueblo de Rainy Woods. La historia oficial, aquella que a penas tiene tiempo de contar, habla sobre el deseo de ilustrar la vida y la belleza de la zona, pero la realidad es que la periodista tiene una deuda de más de 30.000.000 de libras y, para saldarla, debe completar una serie de trabajos para una ...

  2. 14 de oct. de 2021 · The Good Life (Switch eShop Game) first released 15th Oct 2021, developed by White Owls and published by PLAYISM.

  3. 14 de oct. de 2021 · The Good Life is the latest game from Hidetaka "Swery65" Suehiro. Naomi Hayward is a journalist who also has a rather substantial debt - £30,000,000, to be exact. You've been subsequently tasked with exploring the town of Rainy Woods, taking photos, and finding out why it's considered one of the happiest places in the world.

  4. PLAYISM • Acción y aventura • Juegos de rol. Sangre, Humor vulgar, Violencia de fantasía, Lenguaje, Uso de alcohol y tabaco. +Ofrece compras en la aplicación. Enjoy everyday life while solving a murder mystery in Rainy Woods - known as the "happiest town in the world" - in this all-new "Debt Repayment RPG"!

  5. 15 de oct. de 2021 · 7 / 10. The Good Life is another flawed yet fascinating gem from Swery65. It's a weird world full of unforgettable characters, and even when the gameplay grows a bit tiring or repetitive, it's worth all the photo quests and fetch missions in the world to see that next bonkers twist in the story. Read full review.

  6. The Good Life is a Video Game written by Swery65 (known for games such as Deadly Premonition ), developed by his studio White Owls, and published by Playism. Funded via Kickstarter in May 2015, the game released in October 2021 on Steam and Nintendo Switch. Like most of Swery's catalogue, The Good Life is somewhat hard to classify - on the ...

  7. 15 de oct. de 2021 · The Good Life might hit the gas when it calls for it, but on the whole, it’s a game where you are moving from place to place as often as you’re doing things in those places. And movement ...