Yahoo Search Búsqueda en la Web

Resultado de búsqueda

  1. 22 de ene. de 2024 · In a new IGN First interview, Dragon's Dogma 2 developers Hideaki Itsuno and Kento Kinoshita explained its unique approach to fast travel, and why relying too heavily on the mechanic can be harmful.

  2. 21 de mar. de 2024 · Hideaki Itsuno helped shape the fighting genre in the 1990s with Street Fighter. Now he’s applying similar ideas to the open-world adventure Dragon’s Dogma 2. Skip to content Skip to site index

  3. Hideaki Itsuno (伊津野 英昭, Itsuno Hideaki?) es un director y diseñador de videojuegos japonés que ha sido empleado por Capcom durante la mayor parte de su carrera.[1] Es mejor conocido como el director de las sagas Power Stone, Devil May Cry y Dragon's Dogma. Twitter oficial Hideaki Itsuno en Wikipedia (inglés)

  4. Hideaki Itsuno. Director: Devil May Cry 5. Hideaki Itsuno is known for Devil May Cry 5 (2019), DmC: Devil May Cry (2013) and Devil May Cry 5: Special Edition (2020).

  5. 23 de sept. de 2023 · More Dragon's Dogma 2 guides: Read on for our full discussion with Itsuno and Capcom producer Yoshiaki Hirabayashi, who shares why it’s taken so long for the sequel to be made and why it’s the company’s first title of this console generation to be current-gen exclusive. It’s been over a decade since Dragon’s Dogma first released.

  6. 22 de mar. de 2024 · Director Hideaki Itsuno Talks Pawns, Beastren, and Mastering the Mystic Spearhand. “Fights between monsters previously occurred as scripted events, but thanks to the development of technology we ...

  7. The first Dragon's Dogma was a wonderfully unique RPG back in 2012, but it was held back by technical limitations that prevented Director Hideaki Itsuno from...

    • 7 min
    • 87.4K
    • IGN