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  1. Camera () Creates a new Camera. Note that this class is not intended to be called directly; you probably want a PerspectiveCamera or OrthographicCamera instead.

  2. en.wikipedia.org › wiki › Camera_ThreeCamera Three - Wikipedia

    Camera Three was an American anthology series devoted to the arts. It began as a Sunday afternoon local program on WCBS-TV in New York and ran “for some time” [1] before moving to the network on CBS at 11:30 a.m. Eastern time, airing from January 22, 1956, to January 21, 1979, and then moved to PBS in its final year to make way for the then ...

    • Anthology
  3. The most common camera in three.js and the one we've been using up to this point is the PerspectiveCamera. It gives a 3d view where things in the distance appear smaller than things up close. The PerspectiveCamera defines a frustum. A frustum is a solid pyramid shape with the tip cut off.

  4. 23 de jul. de 2021 · Camera Three profiles the animators and creators behind the Warner Brothers cartoons. Featured are Mel Blanc, Bob Clampett, Friz Freleng, Chuck Jones. Comm...

    • 59 min
    • 24.1K
    • The Media Stash
  5. Camera Three: With James Macandrew, Faubion Bowers, Margaret Croyden, Alfredo Antonini. A weekly examination of the arts and literature, on Sunday mornings when there was more likely to be an audience interested in such matters and there was less competition for ratings.

    • (63)
    • 1956-01-22
    • Drama
    • 30
  6. 我们开始谈谈three.js中的摄像机. 我们已经在 第一篇文章 中涉及到了摄像机的一些知识,这里我们要更深入一些. 在three.js中最常用的摄像机并且之前我们一直用的摄像机是 透视摄像机 PerspectiveCamera ,它可以提供一个近大远小的3D视觉效果. PerspectiveCamera 定义了一个 视锥(frustum) 。 frustum 是一个切掉顶的三角锥或者说实心金字塔型 。 说到 实心体solid ,在这里通常是指一个立方体、一个圆锥、一个球、一个圆柱或锥台。 立方体. 圆锥. 球. 圆柱. 锥台. 重新讲一遍这些东西是因为我好久没有在意过了。 很多书或者文章提到 锥台 这个东西的时候我扫一眼就过去了。

  7. 31 de may. de 2020 · La cámara es uno de los componentes escenciales para crear ambientes virtuales con threejs, por eso en este vídeo te explicamos todo lo que debes saber sobr...