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  1. Plot summary. Gilbert Gosseyn (pronounced go sane ), a man living in an apparent utopia where those with superior understanding and mental control rule the rest of humanity, wants to be tested by the giant Machine that determines such superiority. However, he finds that his memories are false.

    • A. E. van Vogt
    • 1948
  2. 4,609 ratings287 reviews. The classic novel of non-Aristotelian logic and the coming race of supermen. It is the year 2650 and Earth has become a world of non-Aristotelianism, or Null-A. This is the story of Gilbert Gosseyn, who lives in that future world where the Games Machine, made up of twenty-five thousand electronic brains, sets the ...

    • (4.6K)
    • Paper
  3. 25 de oct. de 2002 · THE WORLD OF NULL-A by A.E. Van VogtGilbert Gosseyn (pronounced go sane), a man living in an apparent utopia where those with superior understanding and mental control rule the rest of humanity, wants to be tested by the giant Machine that determines such superiority.

  4. It is the year 2650 and Earth has become a world of non-Aristotelianism, or Null-A. This is the story of Gilbert Gosseyn, who lives in that future world where the Games Machine, made up of twenty-five thousand electronic brains, sets the course of people's lives.

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  6. 25 de oct. de 2002 · Macmillan, Oct 25, 2002 - Fiction - 272 pages. The classic novel of non-Aristotelian logic and the coming race of supermen. Grandmaster A. E. van Vogt was one of the giants of the 1940s, the Golden...

  7. 24 de feb. de 2010 · Grandmaster A. E. van Vogt was one of the giants of the 1940s, the Golden Age of classic SF. Of his masterpieces, The World of Null-A is his most famous and most influential. It was the...