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  1. Decima is a proprietary game engine made by Guerrilla Games and released in November 2013, that includes tools and features like artificial intelligence and game physics. It is compatible with 4K resolution and high-dynamic-range imaging, used for games on PlayStation 4, PlayStation 5, Microsoft Windows, macOS and iOS.

  2. Decima es un motor de videojuego patentado creado por Guerrilla Games, lanzado en noviembre de 2013 incluye herramientas y características como inteligencia artificial, física de juego y herramientas lógicas, con recursos para crear mundos abiertos. [1] Debe su nombre al puerto de Dejima. [2]

  3. 24 de feb. de 2017 · Introducing Decima. We couldn't be too concerned before, too busy making games. Besides, everybody knows that Naming Things is the number one problem in software design. But we found a new partner, and they were adamant about Doing This Right. And you need to have a name. Otherwise you can't announce it.

  4. Decima es un motor de videojuego patentado creado por Guerrilla Games, lanzado en noviembre de 2013 incluye herramientas y características como inteligencia artificial, física de juego y herramientas lógicas, con recursos para crear mundos abiertos. Debe su nombre al puerto de Dejima.

  5. 31 de jul. de 2017 · Decima Engine: Advances in Lighting and AA - Guerrilla Games. 31 July 2017. Share page. Abstract: The Decima engine was originally developed for the Killzone series, and is now powering Horizon: Zero Dawn as well as Death Stranding (Kojima Productions). In this talk we’ll cover some of the rendering techniques we developed for these titles.

  6. 21 de ene. de 2019 · Guerrilla had built their reputation on Killzone, a series of first-person shooters where you slink through grim corridors full of rubble and shoot at enemy soldiers. But by the release of ...