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  1. From skirmishes involving single destroyers hunting down merchantmen to the clashing of massive battleships, from invasions of islands across the Pacific to mastering waves of dive bombers, Victory at Sea enables you to fight exciting battles that take place on the oceans of World War II.

    • Movement Phase
    • Gunnery Phase
    • Critical Hits & Escalation
    • End Phase
    • Aircraft

    A ship can move up to its distance (in inches) up to its Flank Speed characteristic and can only change its direction by up to 45 degrees after travelling 2 inches in a straight line. It is not restricted in how many times it can turn – so long as the minimum straight distance is achieved between each turn. Important to note, vessels cannot remain ...

    Firepower comes in many forms in Victory at Sea – from the immensely powerful guns found on the largest of battleships to the torpedoes unleashed from fast attack boats, there are many ways to ensure your opponent meets destruction. Most weapons will be limited to a specific arc of fire, and of course, must be in range. The range is measured from t...

    Critical hits are generally assigned to a specific ‘area’ of a ship, randomly determined by the roll of a d10; the engine, weapons, crew or if fairly unlucky (requiring a roll of a 10 on a d10), Vital systems. Once the area has been determined, it’s Critical Score increases by one. This effect is cumulative, so if further critical hits are scored o...

    The end phase is used to clean up the battlefield state, completing any actions that are dictated by special rules, and providing players with the opportunity to enact repairs on their battle-ravaged vessels. Damage control may be attempted by any ship in any end phase, but may only be attempted against one of the three ‘areas’. This is achieved by...

    In the Battle for the Pacific rules manual, you’ll find a dedicated section on using aircraft flights in the game. In certain situations, you can operate entire fleets composed only of aircraft. However, it is important to note that they operate completely differently from ships. You’ll also find a dedicated section on using aircraft with Carriers.

  2. Victory at Sea Resources. Collated October 2023. The official FAQ for the fast-paced naval wargame Victory at Sea, this document has been newly updated to clarify more rules questions from the ever-growing player base – it is an invaluable resource for every tabletop admiral. Download Here.

  3. The Battle for the Pacific was only the beginning. The hefty Victory at Sea rulebook allows you to explore the oceans of World War Two using the Victory at Sea rules system in incredible detail and depth. We take a peek inside the mighty 276-page tome to give you an idea what to expect. The…

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  4. From skirmishes involving single destroyers hunting down merchantmen to the clashing of massive battleships, from invasions of islands across the Pacific to mastering waves of dive bombers, Victory at Sea enables you to fight exciting battles that take place on the oceans of World War II.

  5. 3 de mar. de 2021 · Victory at Sea: The Battle of Midway - Warlord Games. We examine the crucial carrier battle that changed the balance of power in the Pacific theatre... March 3, 2021. add comment. Prior to Battle. Seeking a decisive battle, the Imperial Japanese Navy began an operation against Midway Island in June 1942.

  6. Victory at Sea review - Warlord’s Bolt Action goes nautical. A fast-playing, easy to learn, fleet-level naval miniatures game, with a gorgeous rulebook featuring damn near every ship ever