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  1. This Pokemon has its non-volatile status condition cured when it switches out. With its staggering special bulk, Blissey is the greatest wall to most special attackers in the tier. Seismic Toss is Blissey's go-to damaging move, but it can opt for Flamethrower to hit Gholdengo, as well as threaten a rare burn against physical attackers looking ...

  2. Blissey is a bulky special wall that can heal itself and allies with Soft-Boiled and Wish. Learn how to use it effectively in SM with Smogon's strategy guide.

  3. 10% chance to freeze the target. 10% chance to freeze the target. 100% chance to lower the foe (s) Speed by 1. Destroys the foe (s) Berry/Gem. 30% chance to lower the target's Defense by 1. Fails unless each known move has been used. For 5 turns, special damage to allies is halved. No additional effect.

  4. Su enorme HP base, alta Special Defense y solo una debilidad, hacen a Blissey la wall más destacable en UU, y gracias a su acceso a varios movimientos de apoyo como Wish y Heal Bell, este puede encontrar un lugar en equipos stall. Además, la habilidad de Blissey, Natural Cure, en combinación con su fiable recovery por parte de Soft-Boiled ...

  5. 4 HP. 252 Def. 252 SpD. Blissey is a good special wall in AG, most notably acting as a counter to offensive Kyogre thanks to its huge special bulk, reliable recovery, and Utility Umbrella. In addition, it can wall many of the other prevalent special attackers in the metagame such as Eternatus and Xerneas and is especially great at wasting their ...

  6. Overview. Between its bad defensive typing and its vulnerability to residual damage and strong physical attackers, Blissey has a hard time answering that much of the metagame. In contrast to other defensive Pokemon, such as Ferrothorn, Celebi, and Jirachi, Blissey cannot check common threats such as Tyranitar, Mamoswine, Keldeo, Breloom, and ...

  7. For 5 turns, physical damage to allies is halved. User sleeps 2 turns and restores HP and status. Power doubles if an ally fainted last turn. 30% chance to make the foe (s) flinch. 50% chance to lower the target's Defense by 1. 100% chance to lower the target's Speed by 1. Power doubles with each hit.