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  1. 17 de may. de 2024 · In recent years, we've reported on multiple efforts to reverse-engineer Nintendo 64 games into fully decompiled, human-readable C code that can then become the basis for full-fledged PC ports.

  2. 10 de may. de 2024 · When you load it up, you need to provide a ROM to load in the assets. Pretty similar to what those Mario 64 ports required, last time I checked in on that.

  3. 12 de may. de 2024 · Several real hardware-compatible homebrew N64 games and ROM hacks also keep releasing, including highlights like the 30-fighter Smash Remix and Mario 64 engine rewrite, Peach's Fury.

  4. 12 de may. de 2024 · Tutorial for Running Goldeneye (N64) on WiiU using Wii64 and the overclock method with WiiU Gamepad Support Setup: You will need WUP Installer GX2 as well to install the forwarder channel but based on our previous conversations, you already have that.

  5. The Zelda tool is cool, but damn I want this for Mario 64, Banjo 1and 2, and Perfect Dark Goldeneye. Edit: I'd also love DK64 with native D-Pad switching or a rework of the collectables.

  6. 15 de may. de 2024 · N64 recompiled is a program designed to take an N64 ROM and recompile it for PC. Created by Wiseguy, it takes an N64 ROM and converts all the code back into C automatically, allowing it be compiled for modern computers running windows or Linux. Yep, that means you don’t need proton to run it on a steam deck.

  7. 13 de may. de 2024 · Nintendo 64 modding tool makes it easy to create native PC ports | A new tool to help make N64 games even more accessible. Gaming. techspot.com. 951. Add a Comment. Sort by: Search Comments. DanWillHor. • 1 day ago. Awesome stuff. Got into porting for about a year a while back and it's incredibly hard.

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