Yahoo Search Búsqueda en la Web

Resultado de búsqueda

  1. 4 de feb. de 2024 · 007: GoldenEye es un videojuego de disparos en primera persona (FPS) desarrollado por Rare y basado en la película de James Bond de 1995 GoldenEye. Fue lanzado para Nintendo 64 en 1997. GoldenEye 007 sigue de cerca la trama de la película, aunque con algunas alteraciones menores.

    • Overview
    • Description
    • More info on Multiplayer mode
    • Trivia
    • External links
    • Enlaces externos

    (sometimes called "GoldenEye 64" by fans) is a first person shooter videogame developed by Rareware and published by Nintendo for the Nintendo 64. It was released on August 25, 1997 and is based on the 1995 James Bond film GoldenEye.

    The game features three modes:

    The first mode is the single player mode, where you control James Bond and complete missions roughly based on the movie's story. There is a variety of weapons in the game such as knives, pistols, rifles and others. To complete missions, the player must complete all objectives that are given when you select a mission. Examples include killing a specific enemy, retrieving documents and rescuing hostages. Usually, the number of objectives increase when you select harder difficulties.

    The second mode is the multiplayer mode. Here, a player can play with his/her friends (up to 4 people in total) in different areas. The players can choose a character of their choice. Some of the characters are not even in the single player mode. Some characters need to be unlocked if you want to play as them, and that is done by completing missions in the single player mode.

    The third mode is called Cheat Options. It is where you get to use cheats in the single player mode. A cheat is unlocked when you beat a mission really quickly or when you beat a mission on a certain difficulty. Here are a few examples of the cheats:

    •DK Mode - a cheat that allows you and other characters to have big heads and arms, looking similar to Donkey Kong.

    •Infinite Ammo - a cheat that allows you to have endless ammo, but still must reload.

    Five scenarios may be chosen. All the scenario names, except Normal and Team: - vs - , are names of Bond films.

    •Normal: Classic deathmatch.

    •You Only Live Twice: As the name suggests, players only have two lives. The last person alive wins.

    •The Living Daylights [Flag Tag]: One of the players must find a flag, and then pick it up, without being killed by the other player(s).

    •The Man with the Golden Gun: One of the players must find the Golden Gun, and then pick up the gun, without being killed by the other player(s). The name of the mode itself is reference to the James Bond novel and film of the same name.

    •Licence to Kill: One hit kills a player and they lose right away.

    •Surprisingly, the game's iconic multiplayer mode was never originally intended during development, and was actually an afterthought.

    •The game was the 1998 AIAS game of the year.

    •Originally, the 4 save file slots, in addition to Pierce Brosnan were to be represented by previous Bond actors (with the exception of George Lazenby) Sean Connery, Roger Moore, and Timothy Dalton. However, because Rare did not have the permission to use the likeness of any of the actors except for Brosnan, this was scrapped, and all of the save files had Brosnan's picture in the final game. The Bonds were also planned to be in the multiplayer mode as playable characters. This was the target of the hoax, known as the 4 Bonds Code.

    •During development, there was an idea by Rare where if the player had to reload, he/she had to pull out the Rumble Pak and re-insert it into the controller, similar to putting a magazine into an actual gun, but that was quickly scrapped, at the request of Nintendo.

    •The game is the third best-selling game of the Nintendo 64, selling over 8 million copies.

    •GoldenEye 007 was originally intended to be more violent, as a beta screenshot with blood impacts on the back of the game's box can be seen, but this was scrapped during development, at the request of Nintendo forcing Rare to tone it down. This resulted in the released game having enemies being shot unrealistically showing sparks as if bullets hit other objects. A Gameshark code can be used to bring back the blood, but in the final game it is unfinished and shown as larger red glitched sparks. The game's spiritual successor Perfect Dark, however, has GoldenEye's original planned level of violence restored.

    •Title at Moby Games

    •Title at Gamefaqs

    •007 - The World Is Not Enough - Online Emulators

  2. En esta guía del clásico FPS de N64 se detallan los diferentes objetivos con útiles pistas para poder superar todas y cada una de las misiones.

  3. Jaws is an unlockable multiplayer character in GoldenEye 007 as well as in 007: Nightfire, where he is the tallest character in the game, his punches can kill almost instantly, and the character model's teeth are visible at close range.

  4. 31 de ene. de 2023 · updated Jan 30, 2023. GoldenEye is a 1997 first-person shooter, developed by Rare, released for Nintendo 64. It was later re-issued as part of Nintendo's Switch Online and Microsoft's Xbox Game ...

  5. Jaws is a professional assassin, so named because of his weapon of choice: a set of stainless steel teeth in his mouth. The character is one of the most famous henchmen in the James Bond franchise; appearing as the secondary antagonist of the 1977 James Bond film The Spy Who Loved Me and the...

  6. GoldenEye 007 es un videojuego de disparos en primera persona y de espionaje desarrollado por Rare y publicado por Nintendo para su consola Nintendo 64 en 1997. El título está basado en la película homónima de James Bond de 1995. Es el título posterior a James Bond: The Duel, lanzado para varias plataformas de Sega en 1993.