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  1. Hace 3 días · Ron Vachris of Costco Wholesale offers a counterpoint: The 41-year veteran of the bulk retailer took its reins in January, decades after starting as a teenaged forklift driver at Price Club...

  2. Hace 3 días · Movie ( 1990) • 47 total actors • 115 minutes. Internal Affairs features a talented cast led by Richard Gere and Andy García. The movie follows Raymond Avila, played by García, as he investigates the corrupt Dennis Peck, portrayed by Gere, creating intense drama and suspense. The most popular cast member today is Richard Gere, Dennis Peck.

  3. Hace 1 día · Upon completing this workshop, you should feel confident using a combination of animation layers in Maya, along with the Time Editor and the Time Warp, to achieve a three-hit combo in Maya with the goal of achieving AAA game quality. Duration: 6h 33m.

  4. Hace 4 días · Description. The procedural nature of Gaea by Quadspinner empowers 3D artists and matte painters to craft impressive and realistic environments with its powerful tools. Incorporating Gaea into a Houdini workflow, Rasha Shalaby — an Environment Artist and Matte Painter with over 20 years of experience in VFX for film, TV, and game cinematics ...

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  5. Hace 2 días · Description. Virtual production is an emerging filmmaking method that uses real-time rendering to combine live-action footage with CG, first used on films like The Lion King and The Mandalorian TV series. In this 2-hour workshop, Vladimir Somov, former Principal Cinematics Artist on Assassin’s Creed, For Honor, and Far Cry, shares ...

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  6. Hace 2 días · Description. This workshop is for intermediate to advanced environment artists in the games industry that want to hone new skills in photogrammetry to assemble a look-dev environment using Unreal. In this title, Brian Recktenwald goes over the entire process from start to finish and addresses different approaches and techniques used to create a ...

  7. Hace 5 días · Description. In this lecture, Francesco Corvino shares his process for designing environments and his photo-real approach to Concept Design for the film industry. Starting from a rough sketch, Francesco models a 3D scene in Maya, extracting UVs and creating textures in Photoshop. He shares how to light and render in Vray, demonstrating how to ...