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  1. Hace 4 días · Elsewhere, I'm really intrigued by the "Stance Switching" combat that lets you toggle between three different fighting styles - Lion, Cheetah, and Rhino - each with its own abilities and combos.

  2. Hace 2 días · In her conceptual work, she reimagines the human body through the use of mirrors or shadows, stretching or fragmenting familiar shapes beyond recognition. A recent series of self-portraits reminds us of some of the famous pictures Lee Miller made with Man Ray, elongating and distorting her neck, bringing us back to the origins of surrealist photography.

  3. Hace 6 días · Hopefully, in the coming weeks, we’ll see Assassin’s Creed Shadows in action with some meaty gameplay and with a bit of luck, that gameplay will arrive during Summer Game Fest next month. Advert It’s worth noting that this quest is free to all those who pre-order Assassin’s Creed Shadows , regardless of the edition.

  4. Hace 6 días · Shadow Extraction is the way to produce Shadows. This process takes 12 encounters to complete and uses up 30 Ashes, 30 Psyche, and 3 Fate Fabric. How to Use Shadow Used For Incantations. Shadow is used in performing Incantations by the Cauldron in the Crossroads.

  5. Hace 4 días · LA OROYA – Four people were killed and more than 30 others were injured after a passenger bus and a cargo train collided Sunday in central Peru, the country's national police said. Authorities ...

  6. Hace 5 días · HpacAm (Bobo) May 25, 2024, 2:13am #1. What do you want to achieve? I wanna set the eh player collision group. What is the issue? It doesnt work, collide with players and zombies for my game. What solutions have you tried so far? None yet. what’s wrong with my code. local Players = game:GetService("Players")

  7. Hace 5 días · Hello, I am trying to make a part able to collide with players but not able to collide with any other part. I tried searching up for a solution but collision groups are very weird and kind of complex to use. I tried making a collision group named “Players” that contained every part of every player’s character and made it not able to collide with another group named “PlayerBlock” that ...