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  1. REDengine 4. Juegos usando REDengine. Referencias. REDengine. Apariencia. REDengine es un motor de juego desarrollado por CD Projekt Red exclusivamente para sus juegos de rol electrónicos no lineales . 1 Es el reemplazo del Aurora Engine que CD Projekt Red había licenciado previamente de BioWare para el desarrollo de The Witcher . Recursos.

  2. en.wikipedia.org › wiki › CD_ProjektCD Projekt - Wikipedia

    The terrain system in REDengine 3 uses tessellation and layers varying material, which can then be easily blended. Cyberpunk 2077 used REDengine 4, which supported ray-traced global illumination and other effects. In March 2022, CD Projekt announced a partnership with Epic Games after retiring REDengine to use Unreal Engine 5.

  3. Unreal Engine 4 officially supports the following platforms as of 4.27 (August 2021): Windows, macOS, Linux, iOS, Android, Nintendo Switch, PlayStation 4, Xbox One, PlayStation 5, Xbox Series X/S, Stadia, Magic Leap, HTC Vive, Oculus, PlayStation VR, OSVR, Samsung Gear VR, and HoloLens 2.

  4. Cyberpunk 2077 is the final game to use REDengine, as future games from CD Projekt Red will instead be developed using Unreal Engine 5. REDengine 4 implemented various lighting adjustments to create a more realistic world, including hardware-accelerated ray tracing through DirectX, global illumination, diffuse illumination, and ...

  5. Técnica y jugabilidad. Cyberpunk 2077 se desarrolló utilizando REDengine 4, la cuarta versión del motor de juego interno de CD Projekt RED. 16 REDengine 3, el predecesor de REDengine 4, implementó mejoras en la representación del terreno y la vegetación.

  6. Welcome. This is the home for the RED Modding Wiki! We are a diverse community of enthusiasts which formed around a shared passion for modding REDengine with The Witcher 3. The release of Cyberpunk 2077 expanded our community dramatically.

  7. www.wikidata.org › wiki › Q15681815REDengine - Wikidata

    video game engine developed by CD Projekt RED. This page was last edited on 13 February 2024, at 21:19. All structured data from the main, Property, Lexeme, and EntitySchema namespaces is available under the Creative Commons CC0 License; text in the other namespaces is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply.