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  1. Defiant Comics. “I've been working with Joe since 2002. That's 50 Super Bowl spots ago. And about 23,535 frames. Til someone figures out that Joe is really the guy who comes up with my shots, I say why ruin a good thing?”. “It doesn't matter where I'm shooting, what time zone, how little time we have—Joe has become a crucial partner and ...

  2. Defiant Comics was a short-lived comic book company founded in 1993 by Jim Shooter, a former editor-in-chief at Marvel Comics and Valiant Comics (as well as a co-founder of the latter), after he was ousted from Valiant; a lot of Defiant's creative staff were people who had followed Shooter from the company. Shooter himself also plotted or wrote ...

  3. In the mid-’90s Jim Shooter, once the editor-in-chief of Marvel Comics and later a founder of VALIANT comics created DEFIANT comics. Among those that went with him was David Lapham, an artist/writer who would go on to win multiple Eisner Awards for his independent comic work on his own Stray Bullets.

  4. 13 de nov. de 2019 · TITLE: Plasm Issue #0. YEAR: June 1993. COMPANY: Defiant Comics. Written by Jim Shooter. Drawn by David Lapham. Edited by Deborah Purcell. Before “Warriors of Plasm” was released, a zero issue and then-titled as “Plasm” was released as an insert for “Previews” Magazine and also as a trading card set.

  5. 3 de oct. de 2019 · Categories Defiant Comics Tags David Lapham, Deborah Purcell, Defiant Comics, George Roberts, James Brown, Janet Jackson, Jim Shooter, Michael Witherby, Tom Ziuko, Warriors of Plasm Post navigation ← Previous Previous post: John Byrne’s Next Men Issue #3 (April 1992) (Dark Horse Comics) [Comic Book Spotlight Review of the Day]

  6. 16 de oct. de 2019 · But that was not going to stop Shooter, as his comic book company Defiant, has no doubt lived to its name and standing its ground and wanting to be the best when it came to independent comics. From special edition tin sets, t-shirts and hard-to-find releases, they were off to a good start.

  7. Storia. La Defiant Comics (in inglese fumetti audaci) venne fondata alla vigilia dell'abbandono di Shooter della Valiant Comics. Dopo aver tentato, senza successo, di recuperare la sua parte di quote della Voyager Communications, compagnia che deteneva le quote di maggioranza della Valiant, decise di aprire una nuova casa editrice.