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  1. Jason Jones (born June 1, 1971) is an American video game developer and programmer who co-founded the video game studio Bungie with Alex Seropian in 1991. Jones began programming on Apple computers in high school, assembling a multiplayer game called Minotaur: The Labyrinths of Crete.

  2. en.wikipedia.org › wiki › BungieBungie - Wikipedia

    • History
    • Bungie.net
    • Culture
    • Games Developed
    • Related Companies

    Background and founding

    In the early 1990s, Alex Seropian was pursuing a mathematics degree at the University of Chicago, as the university did not offer undergraduate degrees in computer science.Living at home shortly before graduation, his father's wishes for him to get a job convinced Seropian to start his own game company instead. Seropian's first video game was a Pong clone, written and released nearly 20 years after the original, called Gnop! (Pong spelled backwards). The game was created in 1990, almost a yea...

    Marathon, Myth and Oni

    Bungie's next project began as a sequel to Pathways into Darkness, but evolved into a futuristic first-person shooter called Marathon. Pathways had taught Bungie the importance of story in a game, and Marathon featured computer terminals where players could choose to learn more about the game's fiction.The studio became what one employee termed "your stereotypical vision of a small computer-game company—eating a lot of pizza, drinking a lot of Coke" while the development team worked 14 hours...

    Halo and buyout

    In 1999, Bungie announced its next product, Halo: Combat Evolved, originally intended to be a third-person shooter game for Windows and Macintosh. Halo's public unveiling occurred at the Macworld Expo 1999 keynote address by Apple's then-interim-CEO Steve Jobs(after a closed-door screening at E3 in 1999). On June 19, 2000, on the ninth anniversary of Bungie's founding, Microsoft announced that it had acquired Bungie and that Bungie would become a part of the Microsoft Game Division. Halo woul...

    Bungie.net serves as the main portal for interaction between company staff and the community surrounding Bungie's games. When Bungie was bought by Microsoft, the site was seen as in competition with Microsoft's own Xbox.com site, but community management eventually won out as the bigger concern.The site has been redesigned several times. During Bun...

    Martin O'Donnell described Bungie's workplace culture as "a slightly irreverent attitude, and not corporate, bureaucratic or business-focused"; artist Shi Kai Wang noted that when he walked into Bungie for an interview, "I realized that I was the one who was over-dressed, [and] I knew this was the place I wanted to work". Bungie's content manager a...

    In addition to games, Bungie has developed its own game engine, originally named the Blam Engine for the Halo games, and then heavily modified and renamed as the Tiger Engine for Destiny.

    Many of Bungie's employees have left the company to form their own studios. Double Aught was a short-lived company composed of several former Bungie team members, founded by Greg Kirkpatrick. Seropian left to form Wideload Games, developer of Stubbs the Zombie in Rebel Without a Pulse, and later co-founded Industrial Toys. Other companies include G...

  3. Jason Jones ( Estados Unidos, 1971) es un programador estadounidense, fundador junto a Alex Seropian de la empresa de videojuegos Bungie Software, en 1991.

  4. Jason Jones (born June 1, 1971) is a co-founder of the computer game company Bungie - along with Alexander Seropian - in 1991. He has worked on Myth, Marathon and was also the project lead for Halo: Combat Evolved and Halo 2. He is presently the Chief Creative Officer of Bungie, inc. [2] Contents. 1 Trivia. 2 Sources. 3 See also. 4 External links.

  5. Jason Jones, junto a Alexander Seropian, es uno de los co-fundadores de la empresa Bungie Studios, la encargada de desarrollar los primeros seis videojuegos de la Saga de Halo. Ha trabajado en el desarrollo de varios juegos como Myth, Marathon, y ha obtenido un papel fundamental en la programación…

  6. Jason Jones, 2010. The reclusive Jason Jones co-founded the computer game company Bungie Software Products Corporation with Alex Seropian in 1991. He has worked actively on most of the games created by Bungie and generally has major role in the development of Bungie's titles.