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    • Story
    • Gameplay
    • Characters
    • Modes
    • Types of Races and Other Challenges
    • Tracks and Progression
    • Items and Objects
    • Magic Codes
    • Regional Differences
    • Development

    According to the instruction manual, the story begins with Diddy Kong sitting on the porch of his tree house opening a letter delivered by a carrier pigeon. The note reads, "Dear Diddy, Help!!!" The message is from his old friend, Timber, the son of the Kongs' guests, the Tigers. Diddy reads the note and invites his friends, Banjo and Conker to joi...

    Diddy Kong Racing features ten playable characters—eight of which are available by default, and two unlockable—and three different types of vehicles for different terrain: cars for land, hovercrafts for water or land, and planes for air. Each character and vehicle has different strengths and weaknesses, sometimes in combination. For example, Krunch...

    Playable characters

    There are 10 playable characters in Diddy Kong Racing, with eight available from the start and two being unlockable. All of these characters except Diddy Kong debut in this game. Some characters have discrepancies depending on the vehicle they use; TipTup and Pipsy have the same speed as Diddy on a car when they have 4 to 10 bananas and have the same speed as Diddy on a hovercraft and a plane, while T.T. has the same speed and acceleration as Krunch on a plane. This is the first game to intro...

    Non-playable characters

    A single non-playable ally appears in the game; the remainder of the non-playable cast are bosses.

    Adventure Mode

    Adventure mode is the main mode of the game. While exploring Timber's Island, the players must find a number of golden balloons to defeat Wizpig. In order to find them, they must win races. After the players win all the races in one of the five worlds, they will race a boss. If the players beats the boss they will be given the challenge of collecting eight silver coins in each course of that world and then win simultaneously. When the challenge is complete, the player will face the boss again...

    Adventure Two Mode

    Adventure Two is played the same as the standard Adventure Mode, but harder. The balloons are silver, the tracks are flipped (very similar to Mirror Mode in the Mario Kart series), and the locations of the silver coins are different, often in hard to reach places. It is unlocked by defeating Wizpig at Future Fun Land in Adventure Mode.

    Tracks Mode

    Players can freely play all the race tracks unlocked. Tracks with a Taj symbol are completed tracks, and players can choose any vehicle that is compatible with the track. Tracks with a Wizpig symbol have not been cleared, and players will be unable to play that track at all. Trophy Races and Battle Stages are also accessible through Tracks mode, however players will always use each track's default vehicle, regardless if a Taj symbol is present.

    Normal races

    During standard races, eight characters travel three laps around the track in the same type of vehicle as each other. Each world has four standard race tracks, and a Golden Balloonis the prize for winning.

    Boss races

    Races against bosses are always one-on-one, and depending on the track layout may be three laps or a single end-to-end run. The four Island Guardians must be raced twice, once after each normal race and once after each Silver Coin challenge in their world is completed; winning the second race earns a piece of the amulet needed to reach the first Wizpigrace. Both Wizpig races lead to endings when completed.

    Silver Coin challenges

    Silver Coin challenges are much like normal races, except that the eight Silver Coinsscattered across the track must be collected before winning. For the first four worlds, they are recommended after the boss is defeated the first time and are necessary to rematch them. In Future Fun Land, they are simply done after all the normal races with no boss race in between. As with normal races, a Golden Balloon is earned by beating them.

    Diddy Kong Racingcontains twenty race tracks split between five worlds. In most races (marked with a check mark), racers are able to choose what type of vehicle to bring into the race, which can affect the paths in the course they are able to take. For some races, there are vehicles that are not able to be taken into it (marked with a red X). Every...

    Weapon Balloons

    During the challenges on the different race tracks throughout the game the player can find these Weapon Balloons on the track. Similar to the Item Boxes of the Mario Kart series, these objects will give the player an Item when they break them. There are five different types of Weapon Balloons, each with a unique color and a specific type of Item. A special feature of the Weapon Balloons is their ability to power up, meaning that the player will receive stronger items if they collect more ball...

    Magic Codesare game cheats, always accessible in the options menu. These cheats mostly alter only the tracks mode rather than the Adventure mode, while some others do miscellaneous tasks such as allowing players to listen to music in the game. At the end of the game credits, a random magic code is given to players.

    The Japanese version of Diddy Kong Racingredesigned the font for the English text. One example is the start-up screen for the Rareware logo, which uses a different and larger font for the copyright information. The English letters of the yellow-green font were redesigned in the Japanese version.

    Diddy Kong Racing found its root in a short-lived prototype. According to Lead Designer Lee Schuneman, a team of four at Rareware was developing a caveman/time travel-themed real time strategy game for the Nintendo 64; however, the idea was quickly abandoned and the developers decided to create a "fun" racing game named Wild Cartoon Kingdomusing as...

  1. Diddy Kong Racing (abreviado DKR) es un videojuego de carreras para Nintendo 64 desarrollado por Rare. Fue lanzado al mercado en noviembre de 1997. Se vendieron 800.000 copias en las 2 semanas anteriores a la Navidad de 1997, convirtiéndose así en juego más rápidamente vendido por aquel entonces según el Libro Guinness de los récords .

  2. Diddy Kong Racing is a fun and challenging racing arcade game released for the Nintendo 64 (N64) in 1997. The game is a part of the widely-known Donkey Kong universe and features characters from the said franchise. The game features five challenging worlds having four race tracks to play from.

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  3. Diddy Kong Racing is a 1997 kart racing game developed and published by Rare for the Nintendo 64. Set on Timber's Island, it revolves around Diddy Kong and his friends' attempt to defeat the intergalactic antagonist, a wizarding pig named Wizpig, through winning a series of races.

  4. 21 de nov. de 1997 · Diddy Kong Racing es un juego de divertidas carreras de alta velocidad y grandes dosis de aventura. Diddy Kong y los otros siete personajes, incluido Banjo, compiten en su debut en N64 a lo...

  5. Diddy Kong Racing fue un juego de carreras para Nintendo 64. Con Diddy Kong de la popular serie Donkey Kong como protagonista, también fue el primer juego en el que participaron Banjo y Conker.

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