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  1. 22 de nov. de 2009 · It's a moody little puzzle game about a hermit that expands on the mechanic seen in games like Cursor*10 and Chronotron. Bonus points go to Luka Marcetic, who handled the art, and David Carney, who wrote the music. Don't forget: If you mess up, push R to reset the level. P or Escape to pause-Volume controls are in pause menu.

    • (2.6K)
  2. Single-player. The Company of Myself is a 2009 Flash platformer by Eli Piilonen featuring a hermit as the protagonist whose depressed inner thoughts appears as writing on the "walls" of the game. [1] Piilonen has stated that the "core intent [of the game] is to be half puzzle game and half character study". [2]

  3. The Company of Myself is a story about a hermit. Controls. Arrows to move, R to reset, P or Escape to pause. Other controls are explained as they are needed. Check out our other games: Not the Robots - You are a robot in an office building. You have to eat furniture and not get caught. A mysterious story unfolds.

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  4. 10 de may. de 2020 · Todos nos hemos sentido solos alguna vez, ¿no es cierto? Pero ello no significa necesariamente estar solo. Al contrario, ocurre lo mismo: estar solo no significa sentirse solo. Esta sensación es la que explora The Company of Myself, videojuego indie creado por Eli Piilonen y que vio la luz en 2009.

  5. 1 de nov. de 2019 · aWalkThroughLife. 8.61K subscribers. 11. 358 views 3 years ago #walkthrough. This is a walkthrough of the game "The Company of Myself". Play the game here:...

    • 8 min
    • 358
    • aWalkThroughLife
  6. The Company of Myself is a 2009 Puzzle Platformer made in Adobe Flash, which tells the story of a hermit who lives in a green, grass-filled world. He is the only human left for unexplained reasons, but there was once also a woman whom the main character loved.

  7. 22 de ago. de 2010 · The Company of Myself es un juego de 2DArray, el seudónimo con el que Eli Piilonen firma sus juegos, entre los cuales el más famoso a parte de éste es Spewer. Quizá a algunos os sorprenda el hecho de que escoja un juego tan similar a algún otro como Braid, pero precisamente esa similitud es lo que me permitirá lanzar cierta ...