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  1. Generic programming pioneer Alexander Stepanov wrote, Generic programming is about abstracting and classifying algorithms and data structures. It gets its inspiration from Knuth and not from type theory. Its goal is the incremental construction of systematic catalogs of useful, efficient and abstract algorithms and data structures.

  2. La programación genérica es un tipo de programación que está mucho más centrada en los algoritmos que en los datos. La idea de esta forma de programar pretende generalizar las funciones utilizadas para que puedan usarse en más de una ocasión.

  3. In artificial intelligence, genetic programming (GP) is a technique of evolving programs, starting from a population of unfit (usually random) programs, fit for a particular task by applying operations analogous to natural genetic processes to the population of programs.

  4. Generics are a facility of generic programming that were added to the Java programming language in 2004 within version J2SE 5.0. They were designed to extend Java's type system to allow "a type or method to operate on objects of various types while providing compile-time type safety".

  5. 27 de may. de 2011 · Generic Programming is a programming paradigm for developing efficient, reusable software libraries. Pioneered by Alexander Stepanov and David Musser, Generic Programming obtained its first major success when the Standard Template Library became part of the ANSI/ISO C++ standard.

  6. 21 de jun. de 2018 · Generic programming is a style of computer programming in which algorithms are written in terms of types to-be-specified-later that are then instantiated when needed for specific types provided as parameters.