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  1. Sam Bush (bluegrass fiddler/mandolinist) resonator guitar [dobro]: Jerry Douglas (US guitar and dobro player) background vocals [harmony vocals]: Kenny Smith (Bluegrass guitarist) and Jeff White (bluegrass guitarist, songwriter and producer) recorded at: Music Row Audio in Nashville, Tennessee, United States recording of: Life Without You writer:

  2. www.clairelynch.com › product-page › cd-moonlighterCD - MOONLIGHTER | clairelynch

    Claire's first GRAMMY-nominated album produced by Bil VornDick in 1995 has an an amazing lineup of players including David Grier, Alison Brown, the late Randy Howard, Jerry Douglas, Dave Pomeroy, Sam Bush, Bela Fleck, Adam Steffey, Kathy Chiavola, Kenny Malone, Glen Duncan, Rob Ickes, Ronny McCoury, Kenny Smith, Steven Sheehan, Thom Bresh and ...

  3. 3 de ago. de 2019 · Moonlighter es un Videojuego Indie creado por el estudio valenciano Digital Sun que mezcla los géneros de Rogue-like y de gestión de recursos de una forma bastante agradable. Por un lado tendremos que aventurarnos en mazmorras que tienen cierta aleatoriedad (aunque menor a la vista en otros juegos como The Binding of Isaac) y por ...

  4. View credits, reviews, tracks and shop for the 1995 CD release of "Moonlighter" on Discogs.

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  5. en.wikipedia.org › wiki › Sam_BushSam Bush - Wikipedia

    Charles Samuel Bush (born April 13, 1952) is an American mandolinist who is considered an originator of progressive bluegrass music. In 2020, he was inducted into the International Bluegrass Music Hall of Fame as a member of New Grass Revival. He was inducted into the Hall of Fame a second time in 2023 as a solo artist. History.

  6. 1. Estudia la mecánica de los enemigos. Es importante comprender que este juego no es un hack and slash. Es imposible entrar a una mazmorra y creer que la superaremos en el primer intento. Cada enemigo tiene una forma de atacar y un punto de descanso donde podrás conectar los ataques.

  7. Combat is a core element of Moonlighter. There will be a very wide range of different enemies that will spawn randomly in all rooms, except the entrance, the Healing Pool, and the Abandoned Campsite. Unlike other similar games, when the enemies spawn, the doors of the room will sometimes be kept open, so the player can keep walking and explore faster. If you leave a room before defeating the ...