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  1. 14 de ene. de 2023 · Ph.D. in Cinema Studies. Apply. Spring 2024 Courses. Fall 2023 Courses. The Ph.D. curriculum draws on the methods of a number of disciplines, including art history, cultural studies, American studies, psychoanalytic theory, and philosophy. It involves intensive seminar level study in film theory, history and research methods.

  2. 13 de abr. de 2023 · The NYU Game Center is dedicated to the exploration of games as a cultural form and game design as creative practice. Our approach to the study of games is based on a simple idea: games matter. We train the next generation of game designers, developers, entrepreneurs, and critics, to advance the field of games by creating a context for advanced ...

  3. Subscribe. New York School of the Arts is recognized by the Internal Revenue Service as a 501(c)(3) public charity. 315 East 62nd Street. 315 East 62nd Street, New York, NY, 10065, United States. (646) 880-9050info@newyorkschoolofthearts.org. Hours. Mon 9am to 10pm.

  4. 25 de dic. de 2022 · In 1972, the Stella Adler Studio of Acting became the first professional actor training school to become affiliated with NYU’s Tisch School of the Arts. The program has continued since, leading students to a Bachelor of Fine Arts degree and combining academic studies at New York University with professional training at the studio.

  5. La Tisch School of the Arts (ou plus communément Tisch ou TSoA) est l'une des quinze écoles de l'université de New York (NYU) située dans l'arrondissement de Manhattan, à New York (États-Unis). C'est un institut mondialement réputé pour les études artistiques, principalement connu pour avoir formé de nombreux réalisateurs et acteurs américains.

  6. 26 de feb. de 2023 · When the School of the Arts was founded at NYU in 1965, it was heralded as a daring adventure — to be a school unlike any other. We met that challenge, and what has emerged over the last 50 ...

  7. NYU Tisch Animation Area serves the needs of all Film and TV students for both animation and live-action projects. The curriculum is varied and integrated with both traditional animation and 2D and 3D animation courses at fundamentals, intermediate and advanced levels, as well as storyboarding, titles, optical and digital effects, life drawing and history and criticism classes.