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  1. The beer distribution game (also known as the beer game) is an educational game that is used to experience typical coordination problems of a supply chain process. It reflects a role-play simulation where several participants play with each other. The game represents a supply chain with a non-coordinated process where problems arise due to lack ...

  2. en.wikipedia.org › wiki › God_gameGod game - Wikipedia

    God games are classified as a subgenre of artificial life game because players tend to a population of simulated people that they control only indirectly. Although god games share qualities with both construction and management simulation games and real-time strategy games, players in god games are only able to exercise indirect control over their population.

  3. Simulationen versuchen in der Regel, einen realen Sachverhalt möglichst originalgetreu in einem Computerspiel umzusetzen. Dabei wird auf Audio/Video-Effekte genauso Wert gelegt wie auf logische Zusammenhänge und beispielsweise physikalische Verhältnisse. Da jedoch nach wie vor der Spielspaß im Vordergrund steht, sind solche Simulationen ...

  4. Website. www .interactive .org. The D.I.C.E. Award for Strategy/Simulation Game of the Year is an award presented annually by the Academy of Interactive Arts & Sciences during the D.I.C.E. Awards. This award recognizes games "in which user directs or manipulates resources to create a set of conditions that result in success as determined within ...

  5. en.wikipedia.org › wiki › Dating_simDating sim - Wikipedia

    t. e. Dating sims, or romance simulation games (恋愛シミュレーションゲーム, ren'ai shimyurēshon gēmu), are a video game subgenre of simulation games with romantic elements. While dating sims share a similar visual presentation as visual novels, they are distinct genres. Dating sims are largely dependent on statistics, while ...

  6. e. The history of video games began in the 1950s and 1960s as computer scientists began designing simple games and simulations on minicomputers and mainframes. Spacewar! was developed by Massachusetts Institute of Technology (MIT) student hobbyists in 1962 as one of the first such games on a video display. The first consumer video game hardware ...

  7. Capitalism is a business simulation video game first published in 1995 by Interactive Magic, developed by Enlight for the Macintosh and MS-DOS and designed by Trevor Chan . The aim of Capitalism is to become the most profitable business in the world while competing in several different markets against a number of different corporations.