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  1. About This Game You are a puppet created by Geppetto who’s caught in a web of lies with unimaginable monsters and untrustworthy figures standing between you and the events that have befallen the world of Lies of P.

    • Japanese

      このゲームについて あなたはゼペットによって作られた人形です。 『Lies of...

    • Simplified Chinese

      《Lies of P》是一款精彩刺激的魂类游戏,灵感源于《匹诺曹》的故事,风格颠覆原作,游戏设定在“美好时代”的暗黑优雅...

    • Brazil

      Lies of P é um soulslike emocionante que pega a história de...

    • Nederlands

      Lies of P is a thrilling soulslike that takes the story of...

    • Italian

      Lies of P è un coinvolgente soulslike che prende la storia...

    • Spanish

      Lies of P es un soulslike trepidante que toma la conocida...

  2. www.xbox.com › es-MX › gamesLies of P | Xbox

    Lies of P es un emocionante juego tipo soulslike que toma la historia de Pinocho, la cambia y la pone en el contexto oscuro y elegante de la era de la belle époque. Avances y jugabilidad. Optimizado para Xbox Series X|S.

  3. www.ign.com › articles › lies-of-p-reviewLies of P Review - IGN

    • An honest-to-goodness superb soulslike, and that’s no lie.
    • Lies of P Screenshots
    • Which children’s tale should be turned into a grisly soulslike next?
    • TieGuyTravis' Soulslikes Ranked by Difficulty
    • Verdict

    By Travis Northup

    Posted: Sep 13, 2023 3:00 pm

    You know we’ve entered a new era in the increasingly crowded soulslike arms race when we’re now turning classic children’s stories into dark, twisted Bloodborne pseudo-sequels, but hey: here we are. Yes, Lies of P is yet another game inspired by the dark and unforgiving FromSoftware masterpieces that have captured the hearts of so many (myself included), but it’s also an undeniably impressive standout amid a sea of games chasing the soulslike trend. It suffers from some uneven difficulty and overly linear level design, but its impressive story, extremely well-tuned combat, and memorable areas and boss fights mean that this isn’t one you should miss out on. It’s fair to say that sometimes Lies of P emulates its inspiration so closely it feels like someone else is pulling its strings a little too forcefully, but that puppet show is still a whole lot of fun to watch.

    It’s both praise and criticism to say that Lies of P follows the blueprint pioneered by FromSoftware down to the finest detail, with precious few deviations. The UI and menus are strikingly similar to every soulslike you’ve ever played, the aesthetic is almost identical to Bloodborne, and combat is a methodical dance of attacks and parries designed with difficulty in mind. It sticks so close to the script that it got to the point where I’d meet a seemingly friendly character and think “Ah, this is the one who’s going to betray me later,” with full confidence that I was spot on in that assessment. There’s even a major boss with the same name and rough appearance as a Dark Souls boss, which is honestly just kinda hilarious.

    In fact, this isn’t even the first Eurocentric soulslike featuring murderous marionettes! Almost exactly one year ago I reviewed Steelrising, which has a bizarre number of things in common with Lies of P, from its mechanical enemies gone mad to its trendy and historical urban setting. Thankfully, Lies of P is a much better game and manages to stand out in other ways, but it doesn’t exactly earn a whole lot of points for originality.

    One of the ways it does set itself apart though is with its story, which is a dark reimagining of Carlo Collodi’s Pinocchio – a story about a mischievous puppet known for telling falsehoods and longing to become a real boy. Lies of P’s version takes a lot of liberty in its much more gory and depressing version of the classic tale, but it's got some nice nods to its inspiration, including an untrustworthy cat and fox and a neat mechanic where you have to choose to tell lies or the truth (which have an impact on the outcome of your adventure).

    The story has some interesting twists and memorable characters.

    This style of game isn’t known for having the most comprehensible stories and Lies of P isn’t wholly an exception to that rule, but it does try more than most. There’s a whole bunch of dialogue and cutscenes that kept my interest throughout my first 30-hour run instead of just a loose collection of vagaries and hints in item descriptions. In fact, of all the distressing and enigmatic stories I’ve seen in this genre, this is definitely among one of my favorites – not quite as relatable and polished as something like Star Wars Jedi: Survivor, but certainly more approachable than your Bloodbornes or your Dark Souls. It’s got some interesting twists and turns, and a few memorable characters too, like the self-obsessed socialite Venigni, who constantly made me want to speak in an over-the-top Italian accent.

    As you’d expect, you’ll split your time hacking your way through levels where practically everything in sight wants to kill you and taking on much more formidable bosses, and Lies of P largely nails both of those genre pillars. The city of Krat is memorable and dystopian, while also continuously reminding you that you’re playing out an iconic fairytale about puppets. It comes complete with your cricket sidekick Gemini and your puppet-making father Gepetto, who always reminds you to be a good boy right before he sends you on missions to butcher everyone in your path. You’ll visit a puppet graveyard that serves as a kind of poison swamp level that every soulslike legally is required to include, and an exhibition hall filled with hopeful depictions of a future that clearly didn’t work out quite as planned, among others. Each is thoroughly enjoyable to stab your way through.

    Alice in Wonderland

    The Wizard of Oz

    Charlie and the Chocolate Factory

    Charlotte's Web

    Other (Tell us in the comments)

    It’s a little disappointing though, that Lies of P is far more linear than most similar games, with a very straightforward path from beginning to end and no significant optional areas or boss fights aside from the odd side quest that sends you back to someplace you’ve already visited to solve a small puzzle in exchange for a new outfit or upgrade material. Once you’ve played through the story, you’ll more or less have seen and done everything there is to see and do – except to do it again on New Game+, of course.

    Of course, the main thing that defines any good soulslike is how soul-crushingly difficult it is, and Lies of P has mixed success in this regard. On one hand, nearly all of the world exploration where I was fighting your run-of-the-mill evil puppets and gross monsters was disappointingly easy, to the point where death was a rare occurrence throughout my playthroughs. The same can be said of most boss fights, which Souls veterans can expect to beat without breaking too much of a sweat since they’re usually big, slow, and stupid creatures who are easily confused when you move behind or underneath them and telegraph all their attacks like they’re in the WWE.

    But then I’d encounter the occasional showdown where the difficulty spiked up dramatically without warning and I’d die 20 or 30 agonizing deaths on a single boss, leaving me to wonder if I just wasn’t properly leveled or something (which was never the case – I just needed to git gud). Those specific bosses stand in such stark contrast to the much milder exploration sections that it can be quite jarring, and I often felt like the levels preceding a tough boss didn’t properly prepare me for that gauntlet; more likely, my skills probably worsened during the stretch of mostly undemanding travels between the dramatically more difficult boss fights.

    Easier stretches separate dramatically more difficult boss fights.

    That inconsistent difficulty is even more noticeable depending on your chosen character build. That’s because, so far as I can tell, playing with a Motivity (Lies of P’s equivalent to a strength stat) build is multitudes less difficult than speccing into Technique (its version of dexterity). As a Technique player, your weapons don’t do much to stagger enemies and your ability to block incoming damage is painfully limited, since you only fully negate a small percentage of the attack unless you’re able to pull off a perfect parry. In order to best the most formidable bosses, you’ll have to learn the enemy’s attack patterns and get down the precise timing required to perfectly parry most attacks before finally breaking the enemy’s guard and laying into them with your fast-moving weapons – a process that’s quite enjoyable, but also extremely unforgiving. Meanwhile, as a Motivity player, you can simply smack down bosses with your heavy weapons that do enormous stagger damage, leaving them wide open to deadly executions. That’s pretty hilarious to watch, but also feels pretty busted, especially compared to a significantly more demanding Technique-focused playthrough.

    Lies of P also just has some nice little quality-of-life improvements I’d like to see carry over into other soulslikes, like how you don’t lose all your Ergo (its version of souls) by dying, but rather have a certain amount deducted every time you take damage on your way to recover your lost currency; or how you’re notified whenever you’re carrying enough Ergo to level up your character instead of resting at a checkpoint, only to discover you need to kill one more enemy and come back. Little touches like that go a long way.

    Lies of P might not branch out particularly far from its soulslike inspiration, but like a marionette controlled by a skilled puppet master, it plays the part extremely well in a wonderfully dark fantasy world. It must be said that its uneven difficulty didn’t always make me feel like an underdog, especially when playing as a brawny, overpowered ve...

  4. en.wikipedia.org › wiki › Lies_of_PLies of P - Wikipedia

    Lies of P is a Soulslike action role-playing video game developed by Neowiz Games and Round8 Studio, and published by Neowiz Games. The game was released for Xbox One, Xbox Series X/S, Windows, macOS on September 18, and PlayStation 4, and PlayStation 5 on September 19, 2023.

    • Neowiz Games, Round8 Studio
    • Neowiz Games
  5. You are a puppet created by Geppetto who’s caught in a web of lies with unimaginable monsters and untrustworthy figures standing between you and the events that have befallen the world of Lies of P.

  6. 1.Version. Choose Version Elige la edición física o la digital. Versión digital. Versión física. 2.Edición. 3.Plataforma. 4.Proveedor. Lies of P Story. La ciudad de Krat está sumida en un infierno. Encarna a la marioneta de Geppetto y enfréntate a los enemigos. Tras tener la inmensa suerte de hallar el Ergo, Krat alcanzó su punto álgido.

  7. An action Souls-like game inspired by the story of Pinocchio. The first South Korean video game to receive 3 multiple awards at Gamescom. PC/PS/XBOX.