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  1. 28 de sept. de 2020 · Survivalist 1.16.5, 1.12.2 y 1.8.9 es un mod que se centra en intentar aumentar la sensación de supervivencia de los jugadores de Minecraft, condimentando las etapas principales de la partida, aumentando la dificultad y alargando el proceso de obtención de recursos minerales y materiales.

    • Notice
    • Roducing Survivalist 2.0
    • Features
    • Modded Wood Recipes For Chopping Block
    • Adding Custom Chopping Tools
    • Crafttweaker Integrations
    • Planned Features
    • Help and Support

    This project is currently on hold. I don't plan on porting it to 1.17+ as it exists now. I do not feel like the mod has achieved what I wanted, and I feel increasingly less satisfied with the current design. While this project may continue to exist in the future, it will not be in the way it is now.

    If you are wondering what "mods/1.12/Commons-1.12.0.jar" (gigaherz.commons in 2.1 and newer) is and where it came from, read this (yes it's there by design, no it's not dangerous). 1. Overhauled the recipes, recipe importing, and recipe removal to match the 1.12 JSON recipe system. 2. Added advancement-based recipe unlocks to give players a better ...

    Everything listed below can be turned off on the config file: 1. Sticks are no longer directly craftable from planks. 1.1. Get them by placing sheared leaves and saplings in a crafting grid. 1.2. Break planks into sticks in the Chopping Block. 2. Rocks and Ore Rocks 2.1. Mining stone drops rocks (4) instead of cobble. In order to craft cobblestone,...

    There's a datapack that adds modded wood support (recipes only). You can find it here. I did not make it so don't complain to me if it doesn't work.

    As of v1.7.0, it is possible to register new items as "axes" for the chopping block, by adding them to the "customaxes" section of the config:

    See this link for details on scripting Survivalist recipes using CT: https://docs.blamejared.com/1.12/en/Mods/Survivalist/Survivalist

    (More to less likely) 1. WAILA / The One Probe integration (drying / chopping progress) 2. Mortar & pestle: Mashing up bones and plants into bonemeal and dyes, making medicinal plant blends (anti-venom, speed, strength, ... -- less potent than proper "magical" potions), etc. Feel free to give your suggestions, I'm open to new ideas! (Doesn't mean I...

    For bug reports and feature requests, visit the issue tracker (link above) You can also find me on discord, in my little discord server(please use the support forum channels! DO NOT DM me unless strictly necessary).

  2. Mod Loaders View all. Forge; Categories. Armor, Tools, and Weapons; Adventure and RPG; Main File 1.16.5 Survivalist-1.16.5-3.3.2.jar

  3. Spicing up the early game, without making it overly tedious

    Type
    Name
    Size
    Uploaded
    R
    399.67 KB
    Jul 26, 2021
    R
    398.22 KB
    Oct 6, 2020
    R
    396.06 KB
    Oct 5, 2020
    R
    383.19 KB
    Sep 25, 2020
  4. 27 de dic. de 2023 · Don’t let the explorer in you get discouraged, there is a way to make the game more of a survivalist adventure, with mods! Below are some mods to get you started and turn the nearly fifteen-year-old game into a fresh, true survival game!

  5. 28 de mar. de 2020 · Survivalist es un mod que añade dificultad extra en las primeras etapas de la partida. Este mod cambia una serie de mecánicas del juego, la madera, piedra, minerales… todo lo correspondiente a las etapas tempranas del juego es un fastidio.

  6. 25 de abr. de 2023 · 1.6 Patch. Mod patched to work with the new Crystal Creations update. Survivors can now no longer use their phones (can move out still via the neighborhood menu) 1.6 Patch. Cooking with 'Mystery Meat' temporarily removed from campfire, however it can still be eaten raw.